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Beatbuddy: Tale Of The Guardians Activation Code [FULL]

Updated: Mar 24, 2020





















































About This Game Awakened from his slumber, Beatbuddy journeys through lush hand-painted environments on a quest to save his companions and his own immortality. Beatbuddy interacts with the living breathing environment that pulses to the beat of an original soundtrack, aiding him as he unlocks new paths and solves puzzles.KEY FEATURESExperience an action-adventure game in a whole new way, which incorporates music into every aspect of the beautiful world. Players interact with the environment and a variety of creatures to open paths and solve puzzles throughout their journey.Six beautifully hand painted levels, each broken into five chapters, take the player through the unique locations and vivid color pallets. Featuring an exclusively produced soundtrack with original songs composed specifically for the game by known artists including Austin Wintory, Parov Stelar, Sabrepulse and La Rochelle Band. Play as Beatbuddy, an ethereal creature who travels to unite with his sisters Melody and Harmony and stop the evil Prince Maestro with the aid of Clef who provides comic relief throughout their journey.AWARDS 7aa9394dea Title: Beatbuddy: Tale of the GuardiansGenre: Action, Adventure, Casual, IndieDeveloper:ThreaksPublisher:ThreaksRelease Date: 6 Aug, 2013 Beatbuddy: Tale Of The Guardians Activation Code [FULL] Beatbuddy is a fun game! You hover around in beautiful, hand-drawn environments and solve various puzzles to progress through the story. Most often, the puzzles are synced to the music, which really gives it a nice twist of rhythm gaming. The soundtrack is really, really good, the songs are groovy and hypnotic. At certain points in the game, you'll experience situations where environment, music, puzzles and player movement just click together, it's awesome! Definitely recommended!. I would really like to recommend Beatbuddy, but I just can't... at least, not fully. While it's got a lot going for it, I just can't get past how buggy it is. Although I did manage to complete it, it wasn't without some serious issues. Several times I got stuck in various ways that prevented further progress - sometimes it was a matter of a game event not triggering properly, and sometimes it was due to going some way the game wasn't expecting me to (apparently). I also encountered issues where the controls would just stop working for no reason. Restoring to the last checkpoint sometimes fixes the issue, but this is rarely the case. Most times, there is no choice but to start the level (or entire chapter) from scratch. Do you know how annoying it is to have 30-40 minutes of progress wiped out, have to start over again, and hope you don\u2019t make the same game-breaking mistake again (whatever it was)? Let me tell you - it's really f%@*&g annoying. I ended up having to do that multiple times. And would you believe, as a final bug-ridden cherry on top, the very end of the game also glitched out on me as well? Well, believe it. So on top of all the other frustration I experienced just getting through the game, I didn\u2019t even get to see the full conclusion of the story. Now, putting all of that aside, what\u2019s actually good about Beatbuddy? Quite a bit, actually. The hand-drawn layered 2D graphics look great, the controls are responsive, the puzzles are generally well-designed, and the music is decent. And that\u2019s a good thing, because the music plays a large part in the gameplay - the environment works in time with the beat of the music, requiring specific timing to pass obstacles or solve puzzles. The first couple of hours are great, as the basic mechanics are introduced. Unfortunately, it starts to lose its luster a little bit after that, as most of the subsequent puzzles are pretty much variations on things you\u2019ve already done several times. So you might start to get tired of it after a while (or maybe I was just burned out from having to replay several areas). I would estimate the overall playtime to be somewhere around 4-6 hours.Overall, the game is not bad, and I enjoyed it while it was working properly. The frustration from all of the technical issues I had just ended up being too much for me to give it a full recommendation. If you enjoy action\/puzzle sidescrollers, music-themed games, and\/or games with pretty 2D artwork, it\u2019s definitely worth a look. Just be aware of the potential issues. I suppose it could very well be possible that you'd encounter no glitches at all\u2026 but I doubt it (several posts in the Steam forums seem to corroborate my experience). At the very least, don\u2019t buy it at full price unless the developers hire more QA people and\/or release a patch that fixes the game-breaking issues.. Fast paced, clever gameplay! I'm only nearing the end of the second chapter, but I'm already hooked on the simple but clever puzzle game.I cant describe it. Its a great experience that does everything well.Get it and see for yourself! :P. Great Soundtrack, nice gameplay - gets you busy for about 3-6h in one playthrough. Not much but really nice considering the feeling you get while playing it.. Very fun,cute and pretty little game! The gameplay is kinda simple but the story still very enjoyable. The house\/jazzy soundtrack is really nice to hear while playing; it creates a relaxing atmosphere. This game is addictive somehow ^^8\/10.

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